package difangame.level;



/**
 * 
 * @author difan
 * 
 */

public class Level2 extends PlayableLevel {

    private final int myNextLevelIfWin = 3;
    private final int myNextLevelIfLose = 4;

    // refactor?
    @Override
    protected int getNextLevelIfWin () {
        return myNextLevelIfWin;
    }

    // refactor
    @Override
    protected int getNextLevelIfLose () {
        return myNextLevelIfLose;
    }

}
